Well, it has been a while since the last update. Wingdom ran into a few problems with bounding-boxes for tile-collision detection which made me take a break from it. I’ve also decided to change the server from c# to C++. I’ve merely read about C++ for a long time and never used it in a real project, so I figured this is the best of time as ever (since I’m already finishing my Jr. year of college). The client will still stay as silverlight (through c#) like before. I feel this will give me a real chance to see how it is to develop in C++ which of course will hopefully open up some doors for my future career if I have actual experience in the language. I’m really hoping to turn this into a development blog for Wingdom (and other projects I do), talking about problems I run into, solution I come up with, etc, so hopefully I’ll have some more posts soon!